In any given game, there are 25 available codewords arranged into a five-by five grid, and the spymaster must, without actually speaking the words, use a code phrase to describe what words belong their team. In this approximation of a spy thriller, players are split into two teams, with one player on each team assuming the role of “spymaster.” It’s the spymaster’s job to make their team name the codewords that will earn them points.